Thursday 5 March 2015

David Parlett - Race Games Lecture

Today we had David Parlett visit the University to give Computer games design students a lecture on Race games.

David noted that there are only 2 types of real board games, Race games and War games. He proceeded to ask us questions about our opinions on various board games and if they would be defined as a race game or not, including cribbage and chess.

After a interesting discussion, David went on to talk about some ancient games, some that we had covered in previous lectures like Senet, but also introduced to some other ancient games I hadnt seen before including Patolli from Aztec, and Nyout from Korea.

After a lunch break we came back and were told we would be split into groups to make our own race games. David told us to keep in mind a few questions we should be asking ourselves about our games, These were


  • What is your mechanism?
  • Will your board be Linear?
  • How do players interact?
  • What is your goal? How do you win?
  • Whats it all about (if anything)

Me and mark teamed up and came up with a 2 person race game where players would race around a track but can only move until the hit a wall or obsticle, and players may only move in a straight line.

We came up with a few different board designs and began iterating our mechanics and design until we came up with something we were fairly happy with.

We presented our game to Eddie and David and the response was fairly good! I think with more time me and mark could fine tune the game we came up with into something really great. 

Me and mark decided we are going to carry on with the game in our spare time! I will update the blog with more information as we do.

I have attached a picture of the rough board we came up with in the lecture to give you a better idea of what it looked like.

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